This was one of the easiest songs to conceive -- and I mean easy in a good, self-assuring way, not in a dismissive way, if you know what I mean. Basically, this song was begging to be written; firstly because, since it would be the closer of the suite, I wanted it to be VERY different, upbeat and sparkling; and secondly because it matched exactly the mood I wanted for it. It was a win-win situation, and I can't think of any better piece to fit in here.
Yet, it's the simplest song in the set - a boogie-woogie, nothing more, nothing less. Of course, me being me, I just have to twist it somehow; and the best way to do that was to use unexpected chords -- in this case, modulating from C major to C-sharp major, and so on and on, culminating in a crescendo over a diminished chord, and back to the main key. It didn't need to be anything else. It's one of my favourite tunes in here, for being so effective.
Showing posts with label in depth. Show all posts
Showing posts with label in depth. Show all posts
Sunday, 14 August 2011
Eleven Gifts in depth, part 10: t
This short piece came to my head in one lucky, inspired moment. I don't know exactly what prompted me, but I was seeking for a slow, solemn theme that transmitted a stately, not exactly sad, but poignant feel. Not that there's any special significance to this track, but I wanted it to have a different feel from the others. I guess I was thinking of using the sustain pedal for an enhanced effect, and when this sequence of notes hit my head, I scribbled them down on a notebook, with the working title of "Pedal".
Writing it was very easy a fast -- the song pretty much wrote itself from start to end. It uses a pretty predictable trick halfway through, which is to switch to what would be the relative major key, but in the minor key. In practical terms, the song starts in G minor, which has B-flat as its relative major key, but the song switches to B-flat minor instead. Yet, the tail end suggests a major key, and I like the effect of the trailing notes, which creates a hazy, ambiguous tonality.
Just not I realised that G minor and B-flat minor are exactly the two keys used in the song The Wedding, by the Legendary Pink Dots, which is also a piano led track which I truly, really love -- but I don't think I knew that particular song back then! A minor coincidence, I believe...
Writing it was very easy a fast -- the song pretty much wrote itself from start to end. It uses a pretty predictable trick halfway through, which is to switch to what would be the relative major key, but in the minor key. In practical terms, the song starts in G minor, which has B-flat as its relative major key, but the song switches to B-flat minor instead. Yet, the tail end suggests a major key, and I like the effect of the trailing notes, which creates a hazy, ambiguous tonality.
Just not I realised that G minor and B-flat minor are exactly the two keys used in the song The Wedding, by the Legendary Pink Dots, which is also a piano led track which I truly, really love -- but I don't think I knew that particular song back then! A minor coincidence, I believe...
Tuesday, 9 August 2011
Eleven Gifts in depth, part 9: s
I have to admit, I was scraping the bottom of the barrel for this one tune. I was out of ideas! All the other tunes just came to me one way or another: either the idea hit me on the right moment, or I remembered I had something that fit; but for this one, neither occurred. So I sort of "cheated": I started listening to old songs from the "project" mentioned in the "c" and "i" posts, trying to see if I could salvage something, but without much hope. Then, suddenly, this incredible bass riff hit me in the face: I had completely forgotten it, and not only it was brilliant and perfect for this spot, but I was delighted to write a "reggae" for the cycle. All I had to do was to start writing.
The beauty here is that I didn't have to change any melodic content at all from its original incarnation. The left hand melody was left intact, chord changes and all, and all I had to do was write the right hand staccatos, and make a crescendo lasting for the whole composition. I was amazed at how good it turned out. This was the very last piece I wrote for the cycle, and after it, I just started recording. A very happy ending indeed.
The beauty here is that I didn't have to change any melodic content at all from its original incarnation. The left hand melody was left intact, chord changes and all, and all I had to do was write the right hand staccatos, and make a crescendo lasting for the whole composition. I was amazed at how good it turned out. This was the very last piece I wrote for the cycle, and after it, I just started recording. A very happy ending indeed.
Eleven Gifts in depth, part 8: l
Among the eight compositions, this is the oldest one. The interesting fact is that it has been published before, on an album that I have pulled off because of its extremely subpar quality. It had eight tracks, and one of them was called "Water", and it contained a quite pretty piano melody that I had come across about 11 years ago. Of course, back then, I simply didn't know moderation, and the song carried on and on to nine minutes.
The only thing that truly saddened me about removing that album from the Internet is that the pretty melody would go to waste... but only until this project came to happen. It was the perfect opportunity to showcase the melody in its glorious simplicity. I didn't change anything substantial, so it's essentially the same as it was 10 years ago. Of course, this version is only one minute and a half long, and features solo piano, but it sounds a lot better now. I have always been quite proud of it, and I was happy that it fit so well in the project. It's a calm, peaceful song without being too cheesy.
To me, the stretch of "i", "j" and "l" is the true crowning achievement of this work for me.
The only thing that truly saddened me about removing that album from the Internet is that the pretty melody would go to waste... but only until this project came to happen. It was the perfect opportunity to showcase the melody in its glorious simplicity. I didn't change anything substantial, so it's essentially the same as it was 10 years ago. Of course, this version is only one minute and a half long, and features solo piano, but it sounds a lot better now. I have always been quite proud of it, and I was happy that it fit so well in the project. It's a calm, peaceful song without being too cheesy.
To me, the stretch of "i", "j" and "l" is the true crowning achievement of this work for me.
Sunday, 7 August 2011
Eleven Gifts in depth, part 7: j
One of the things that worried me is that this song is just too beautiful, and it terrified me that it would overshadow "i". Honestly, I'm not sure if it does -- I have no doubts that "i" is superior, but this one makes quite a competition.
It's an old composition, but not so old. In fact, all I had was a left hand figure in A major and in E minor, which is used in the beginning of the piece, and that was all. I found it so good, though, that I wrote it as a MIDI file and kept it filed with the title "Moon", because that is what it reminded me of. I'm not sure of when I wrote this, but I'm fairly sure it predates Big Robot, Little Robot. I never forgot about it, and when this project came by, I was delighted to bring back that little piece for it.
Like I said before, I had originally envisioned "d" for the place of "j", but I always felt that it didn't quite fit. I wanted a piece that evoked a profoundly fertile and imaginative mind and a gentle, tender feeling with a tinge of playfulness. I initially thought of a happy, jumpy melody with unpredictable chord changes and large intervals, but it wasn't working. Then I listened to that little piece I had written, and it all just came to me. It was just a matter of expanding those figures to other chords and making those dreamy, vague notes on the right hand. The closing chords were just a happy finding and matched my vision miraculously. I always had a penchant, for whatever reason, towards the G chord with that suspended augmented fourth; it works in other chords as well, but in G, it seems to have a very peculiar beauty. And for whatever reason, it translates exactly what I wanted to express in this piece.
It's an old composition, but not so old. In fact, all I had was a left hand figure in A major and in E minor, which is used in the beginning of the piece, and that was all. I found it so good, though, that I wrote it as a MIDI file and kept it filed with the title "Moon", because that is what it reminded me of. I'm not sure of when I wrote this, but I'm fairly sure it predates Big Robot, Little Robot. I never forgot about it, and when this project came by, I was delighted to bring back that little piece for it.
Like I said before, I had originally envisioned "d" for the place of "j", but I always felt that it didn't quite fit. I wanted a piece that evoked a profoundly fertile and imaginative mind and a gentle, tender feeling with a tinge of playfulness. I initially thought of a happy, jumpy melody with unpredictable chord changes and large intervals, but it wasn't working. Then I listened to that little piece I had written, and it all just came to me. It was just a matter of expanding those figures to other chords and making those dreamy, vague notes on the right hand. The closing chords were just a happy finding and matched my vision miraculously. I always had a penchant, for whatever reason, towards the G chord with that suspended augmented fourth; it works in other chords as well, but in G, it seems to have a very peculiar beauty. And for whatever reason, it translates exactly what I wanted to express in this piece.
Eleven Gifts in depth, part 6: i
This piece is an interesting case: the person represented in it, in spite of being part of the larger group of people represented by the album, is a special case for me. Therefore I wanted to give it a piece that was at the same level as the others, but that was particularly precious at a personal level. Therefore, I reached for this old composition that, for whatever reason, struck a chord in me and never left my memory.
It belonged to the same project from "c", but it was never actually included in it. I had a sudden moment of inspiration and wrote the song all at once, and I noticed that it truly stood out from the other songs. Originally, this was arranged for synthesizers and a few woodwinds, and it was a challenge to adapt it for piano, because I wasn't sure on which octave each line should be. I didn't want the notes to overlap, but I wanted them to be at the right range. I was afraid to make the right hand melody too high pitched, but it was pretty effective. I have to say I'm very proud of this song, and utterly surprised that I was able to salvage such an old composition with so little changes. Basically the only thing that is new is the arpeggios in the finale with that sudden change in dynamics. To me, the song does have a tinge of sadness, but the most important quality is that of deepness and introspection, of something huge, profound and profoundly beautiful. It gives me the feeling of climbing a hill and, at the top, finding an immensely beautiful landscape. Yeah, it's THAT personal.
It belonged to the same project from "c", but it was never actually included in it. I had a sudden moment of inspiration and wrote the song all at once, and I noticed that it truly stood out from the other songs. Originally, this was arranged for synthesizers and a few woodwinds, and it was a challenge to adapt it for piano, because I wasn't sure on which octave each line should be. I didn't want the notes to overlap, but I wanted them to be at the right range. I was afraid to make the right hand melody too high pitched, but it was pretty effective. I have to say I'm very proud of this song, and utterly surprised that I was able to salvage such an old composition with so little changes. Basically the only thing that is new is the arpeggios in the finale with that sudden change in dynamics. To me, the song does have a tinge of sadness, but the most important quality is that of deepness and introspection, of something huge, profound and profoundly beautiful. It gives me the feeling of climbing a hill and, at the top, finding an immensely beautiful landscape. Yeah, it's THAT personal.
Eleven Gifts in depth, part 5: g
This is a recent composition, but it was not written for this cycle. For about an year, I've been fiddling with ideas for entirely electronic and abstract albums, and one of them involved making a suite of several very short pieces, or sketches. One day, I caught myself with that descending melody, which sounded pretty endearing to me. I wrote it down, with the intention to make it as a simple synthesizer tune. When I started writing the cycle, though, I remembered I had this tune and noticed it fit in well. It was all a matter for adapting it to piano.
The right hand melody was written for the cycle, though, as well as the whole middle portion. I had the urge to make the melody filled with very large intervals, and the result sounded pretty nice to me. It's the kind of tune that, to me, is just as simple as it should be, and as effective as it could be. I can't think of a single note to change... though there aren't many at all...
The right hand melody was written for the cycle, though, as well as the whole middle portion. I had the urge to make the melody filled with very large intervals, and the result sounded pretty nice to me. It's the kind of tune that, to me, is just as simple as it should be, and as effective as it could be. I can't think of a single note to change... though there aren't many at all...
Friday, 5 August 2011
Eleven Gifts in depth, part 4: d
This sounds an awful lot like Scary, from Big Robot, Little Robot, but I couldn't help it: THIS was the sound that I wanted. Oddly enough, when I first thought of this tune, I intended it to be the "j" track, but I realised it didn't sit right. Then, I realised that this tune was absolutely perfect for "d", and there you have it.
In terms of feel and mood, though, it's very far from Scary, which was goofy, slapstick and almost self-deprecating. This one, however, is merely a jumpy and neat little song intended to make the listener smile, at least a little bit. The "dark" second piece was mostly a facetious way to add some tension to the song, and hopefully the resolution from that hanging diminished chord into the sparkly coda in C major should show that it's not a menacing moment at all. This is, legimately, a happy tune.
In terms of feel and mood, though, it's very far from Scary, which was goofy, slapstick and almost self-deprecating. This one, however, is merely a jumpy and neat little song intended to make the listener smile, at least a little bit. The "dark" second piece was mostly a facetious way to add some tension to the song, and hopefully the resolution from that hanging diminished chord into the sparkly coda in C major should show that it's not a menacing moment at all. This is, legimately, a happy tune.
Eleven Gifts in depth, part 3: c
This piece is based on a very old composition. In fact, it's rooted on a project that I started a long time before, and which is one of the most obscure things I ever did. I don't think you can find the original project on the Internet anymore, and that's good, because it's not that worth listening.
That project was a song cycle set to a collaborative story made on a Simpsons fanworks forum. That obscure enough to you? Well...
Anyway, the left hand melody that starts the composition was the opening theme of the first track on the original cycle, and it popped up a few times later as well. It used to represent frustration and deception, but it actually has a pretty mellow and sweet feel. All the chord changes and the right hand melodies are new material, written specifically for Eleven Gifts. It was one of those cases in which I decided a theme was too good not to be explored further, and I have to say that I've done here, in a minute and a half, what I couldn't do in 10 minutes back in 2004 or so, when the original piece was written. It's not meant to be a sad song. It's not happy, either, but it has a merely contemplative and calming effect for me. I like it quite a bit.
That project was a song cycle set to a collaborative story made on a Simpsons fanworks forum. That obscure enough to you? Well...
Anyway, the left hand melody that starts the composition was the opening theme of the first track on the original cycle, and it popped up a few times later as well. It used to represent frustration and deception, but it actually has a pretty mellow and sweet feel. All the chord changes and the right hand melodies are new material, written specifically for Eleven Gifts. It was one of those cases in which I decided a theme was too good not to be explored further, and I have to say that I've done here, in a minute and a half, what I couldn't do in 10 minutes back in 2004 or so, when the original piece was written. It's not meant to be a sad song. It's not happy, either, but it has a merely contemplative and calming effect for me. I like it quite a bit.
Thursday, 4 August 2011
Eleven Gifts in depth, part 2: a
Back in 2007, when I wrote Big Robot, Little Robot, I felt I could tackle the challenge to write a full, three movement piano sonata. The first movement would be the the first track from that album, Scary, and the two remaining movements would be entirely new. This never came to fruition, but I did write the main theme for the third movement. It remained shelved for years, until I came up with the Eleven Gifts project.
The theme never left my head, so recovering it was quite easy, and it was also easy to find the person to attribute it to. The waltzing, partly-joyful-partly-whimsical feel was exactly what I wanted. The already written material actually ends at the full-tone descending scale -- everything from that point on was newly written. It was actually sort of improvised: I intended to keep the waltzing rhythm, but add those tonality shifts and crazy dissonances that I used in Scary. The result satisfied me: it sounds dense, fast, slapstick, and when an actual melody seems to settle in, it's quickly broken and discarded. That's the main idea.
This was one of the easiest song-person matches, in fact -- not only because I already had the theme, but because it was a perfect match. I like it quite a lot, and I guess the fact that the theme ended up here means that the "sonata" idea was never going to work anyway.
The theme never left my head, so recovering it was quite easy, and it was also easy to find the person to attribute it to. The waltzing, partly-joyful-partly-whimsical feel was exactly what I wanted. The already written material actually ends at the full-tone descending scale -- everything from that point on was newly written. It was actually sort of improvised: I intended to keep the waltzing rhythm, but add those tonality shifts and crazy dissonances that I used in Scary. The result satisfied me: it sounds dense, fast, slapstick, and when an actual melody seems to settle in, it's quickly broken and discarded. That's the main idea.
This was one of the easiest song-person matches, in fact -- not only because I already had the theme, but because it was a perfect match. I like it quite a lot, and I guess the fact that the theme ended up here means that the "sonata" idea was never going to work anyway.
Eleven Gifts in depth, part 1: J
I don't know if I have made myself clear enough in the places where I have published Eleven Gifts, but in case you didn't notice, each piece in this cycle is dedicated to a person. The lower case pieces are in alphabetical order, but this one sticks out for a particular reason.
This piece wasn't the first one to be conceived, though. Far from it: some of these pieces are actually reworkings of songs I've written from 5 to 10 years ago, while many are new compositions. This is an entirely new composition, and the idea struck me quite quickly.
I was afraid that the sound of it was too "menacing" or terrifying to associate to the person it represents. The idea isn't to be menacing at all: my intention was to represent a very strong presence and a forwards motion, a very moving and powerful force. The very fast one-note ostinato on the left hand was a pretty obvious choice, and I'm a bit sad that I couldn't find a piano sample that made it sound as good as I wanted, but it still delivers. The odd rhythm and staccato chords are intended to grab your attention and keep you focused on it, but the ending unveils a tender and heartwarming feel that leaves your spirit positive and lifted. That's pretty much exactly what this person is all about.
The rhythm was one of those things that hit me all at once, and I had to keep replaying it in my head so I wouldn't forget it. It was too good to let it pass. Once I got to write it down, it was all a matter to find the right chords, which wasn't too hard. The softer middle portion was written entirely on-the-spot, and the finale just grew out of it. It was surprisingly easy to write this track, which was extremely satisfying: it was expecting quite a challenge from it. But that's art: the challenges sometimes are exactly where you didn't expect any.
This piece wasn't the first one to be conceived, though. Far from it: some of these pieces are actually reworkings of songs I've written from 5 to 10 years ago, while many are new compositions. This is an entirely new composition, and the idea struck me quite quickly.
I was afraid that the sound of it was too "menacing" or terrifying to associate to the person it represents. The idea isn't to be menacing at all: my intention was to represent a very strong presence and a forwards motion, a very moving and powerful force. The very fast one-note ostinato on the left hand was a pretty obvious choice, and I'm a bit sad that I couldn't find a piano sample that made it sound as good as I wanted, but it still delivers. The odd rhythm and staccato chords are intended to grab your attention and keep you focused on it, but the ending unveils a tender and heartwarming feel that leaves your spirit positive and lifted. That's pretty much exactly what this person is all about.
The rhythm was one of those things that hit me all at once, and I had to keep replaying it in my head so I wouldn't forget it. It was too good to let it pass. Once I got to write it down, it was all a matter to find the right chords, which wasn't too hard. The softer middle portion was written entirely on-the-spot, and the finale just grew out of it. It was surprisingly easy to write this track, which was extremely satisfying: it was expecting quite a challenge from it. But that's art: the challenges sometimes are exactly where you didn't expect any.
Sunday, 8 February 2009
Big Robot, Little Robot -- in depth, part 10
Noisy
Phew, that's the last one!
The concept to this piece was one of the very first ones to hit me, and the very last one to be finished. I purposefully left the writing and recording of this song for last, because I figured it wouldn't be easy at all to make. I wasn't wrong. It wasn't hard, but it's a song that needed quite a bit of care and attention to detail. Writing solos is a bit of a problem I have. After all, it's not easy writing and programming something that should sound immediate and spontaneous. The notes you're laying down might not have the same effect as what you have on your head -- and with me, for some reason, sitting down and opening the piano roll seems to make the ideas vanish from my head. I can make pretty cool sounding solos in my head, but I can hardly cling on to those ideas. And since this song was about 70% a solo, things wouldn't be easy. But it was a challenge to myself.
I guess this is the song that most literally translates the character. Noisy has a trumpet for a noise and often carries a drum around, and even her voice is naturally loud and rough. So, you get the drift. The idea was pretty much the first thing that hit me: Noisy's drum playing immediately evoked a marching band, and from there, it was a matter of finding the the way of making the most noise with a few instruments. My first idea was to have only a guitar solo, but then, the ideas I was having for solos started to become more suited for a violin, so I decided to include both. The chord progression is a slight deviation from the more cliché C → B♭ → G progression, by making it into a C → Bdim → G. It sounds a little more grating and sort of grabs your attention more. The recipe for the song is very simple: you have the percussion, the bass, a piano and a guitar. The problem: how the heck would I create the sound of a marching band?
See, I had the sound of the snare drum, but it had to sound bigger, larger, like dozens of drums being played together. Same thing with the kick drum, which should be turned into a large bass drum. The solution was the application of a chorus effect, with a few tweaks to make it change slightly over time. This makes some snare hits sound "tighter", and others "looser". The bass drum also has a bit of chorus applied, and only the splash cymbal is "dry". Too much chorus would add an undesired "phasing" effect, so it needed a bit of balance. Also, there are two different snare sounds and two different kick sounds used at the same time.
Another problem with the percussion is that the snare drums shouldn't repeat themselves too much. So, pretty much every bar is different from the ones close to it. There are triplets, quintuplets, rolls and other things going on to keep things constantly fresh. The same problem also plagued the rhythm guitar -- and if you're curious, the rhythm guitar was the last part to be written in the entire album. It was a slow, boring process that took several sittings.
The instruments are added gradually, until the solos end, and then this massive ensemble kicks in with a melody with north-eastern Brazilian overtones. This wasn't the first time I used that kind of music as influence: Thunders uses it as a rhythm in certain places of the second half. The melody was pretty much made up on the spot, using a few motifs as "building blocks" for the larger thing. As for the instrumentation playing the melody, there's brasses (trumpet and trombone, as well as alto, tenor and baritone sax), guitar, violin and piano. I wanted it to really come from nowhere, and keep up the heat until the final crashing chord. Initially, I envisaged it erupting into sonic hell, a wash of loud noise which would be jarringly cut short -- but I ended up opting for a simple echo effect which took a few resonant frequencies and made them louder and louder over time. Then, it's abruptly sped down, and seguéd into Sporty. That's the way I liked it better.
So all's good: but what with that weird intro? Once again, I thought of kicking in with a haze of weird, unrecognisable noise, but the idea I had made things a little bit more welcoming. And there couldn't be anything more simple than that: it's all ten tracks played at the same time. First, played at very slow speed, then pushed up to normal speed, and then into ludicrous speed. The metallic "twannng!" is, once again, the endless echo. I REALLY went overboard with it, didn't I? But to make it fun, I added a really strange effect -- I don't even remember what it's called -- that transformed the boring metallic hum into something that almost sounds like something out of an early Residents album. It was pretty fun coming across that effect, because I hadn't even imagined it, and even if I had, I wouldn't have had any clue of how to produce it. I reached it by accident. Poof: there I got it. Cool. So, I played with the speed a little more, and laid the song over an echoed, twisted, slowed down snippet of all ten tracks playing at the same time at hyper-speed. Is that EXPERIMENTAL enough?? Nah, it's not really experimental. It's just weird, and fun. Like the whole album! Ha!
Finishing this song was a great relief to me, and it meant that, FINALLY, I could listen to the album that lived in my head for more than two years. What a thrill! Never, I repeat, never did I have such a fixed and clear vision of what I wanted, and never did I expect to get so close to it. I had gotten attached to the album even before I started doing it, and there I had it, before me. Complete. I was genuinely satisfied with myself, not because I thought I had made an "awesome" album, but because I had beaten all the challenges I had set myself. After that, I took a little break, and started working on my next album, which was ALREADY living in my head.
Also, a small curiosity: the album is exactly 42 minutes and 2 seconds long, and each side (i.e. tracks 1-5 and 6-10) are exactly 21 minutes and 1 second long. I managed to split it exactly in half, and that wasn't planned beforehand. It was just something I realised upon having all tracks recorded. I noticed I had gotten very close to having a perfect 50/50 division, so I tweaked the noise bits a little here and there and settled it. Of course I could have further reduced it to 42 minutes exactly, but there's a special charm to that extra second per side... yep, it's an idea taken from Lou Reed's Metal Machine Music, in case you're wondering. What can I do? It was just too good to pass up, you know.
Phew, that's the last one!
The concept to this piece was one of the very first ones to hit me, and the very last one to be finished. I purposefully left the writing and recording of this song for last, because I figured it wouldn't be easy at all to make. I wasn't wrong. It wasn't hard, but it's a song that needed quite a bit of care and attention to detail. Writing solos is a bit of a problem I have. After all, it's not easy writing and programming something that should sound immediate and spontaneous. The notes you're laying down might not have the same effect as what you have on your head -- and with me, for some reason, sitting down and opening the piano roll seems to make the ideas vanish from my head. I can make pretty cool sounding solos in my head, but I can hardly cling on to those ideas. And since this song was about 70% a solo, things wouldn't be easy. But it was a challenge to myself.
I guess this is the song that most literally translates the character. Noisy has a trumpet for a noise and often carries a drum around, and even her voice is naturally loud and rough. So, you get the drift. The idea was pretty much the first thing that hit me: Noisy's drum playing immediately evoked a marching band, and from there, it was a matter of finding the the way of making the most noise with a few instruments. My first idea was to have only a guitar solo, but then, the ideas I was having for solos started to become more suited for a violin, so I decided to include both. The chord progression is a slight deviation from the more cliché C → B♭ → G progression, by making it into a C → Bdim → G. It sounds a little more grating and sort of grabs your attention more. The recipe for the song is very simple: you have the percussion, the bass, a piano and a guitar. The problem: how the heck would I create the sound of a marching band?
See, I had the sound of the snare drum, but it had to sound bigger, larger, like dozens of drums being played together. Same thing with the kick drum, which should be turned into a large bass drum. The solution was the application of a chorus effect, with a few tweaks to make it change slightly over time. This makes some snare hits sound "tighter", and others "looser". The bass drum also has a bit of chorus applied, and only the splash cymbal is "dry". Too much chorus would add an undesired "phasing" effect, so it needed a bit of balance. Also, there are two different snare sounds and two different kick sounds used at the same time.
Another problem with the percussion is that the snare drums shouldn't repeat themselves too much. So, pretty much every bar is different from the ones close to it. There are triplets, quintuplets, rolls and other things going on to keep things constantly fresh. The same problem also plagued the rhythm guitar -- and if you're curious, the rhythm guitar was the last part to be written in the entire album. It was a slow, boring process that took several sittings.
The instruments are added gradually, until the solos end, and then this massive ensemble kicks in with a melody with north-eastern Brazilian overtones. This wasn't the first time I used that kind of music as influence: Thunders uses it as a rhythm in certain places of the second half. The melody was pretty much made up on the spot, using a few motifs as "building blocks" for the larger thing. As for the instrumentation playing the melody, there's brasses (trumpet and trombone, as well as alto, tenor and baritone sax), guitar, violin and piano. I wanted it to really come from nowhere, and keep up the heat until the final crashing chord. Initially, I envisaged it erupting into sonic hell, a wash of loud noise which would be jarringly cut short -- but I ended up opting for a simple echo effect which took a few resonant frequencies and made them louder and louder over time. Then, it's abruptly sped down, and seguéd into Sporty. That's the way I liked it better.
So all's good: but what with that weird intro? Once again, I thought of kicking in with a haze of weird, unrecognisable noise, but the idea I had made things a little bit more welcoming. And there couldn't be anything more simple than that: it's all ten tracks played at the same time. First, played at very slow speed, then pushed up to normal speed, and then into ludicrous speed. The metallic "twannng!" is, once again, the endless echo. I REALLY went overboard with it, didn't I? But to make it fun, I added a really strange effect -- I don't even remember what it's called -- that transformed the boring metallic hum into something that almost sounds like something out of an early Residents album. It was pretty fun coming across that effect, because I hadn't even imagined it, and even if I had, I wouldn't have had any clue of how to produce it. I reached it by accident. Poof: there I got it. Cool. So, I played with the speed a little more, and laid the song over an echoed, twisted, slowed down snippet of all ten tracks playing at the same time at hyper-speed. Is that EXPERIMENTAL enough?? Nah, it's not really experimental. It's just weird, and fun. Like the whole album! Ha!
Finishing this song was a great relief to me, and it meant that, FINALLY, I could listen to the album that lived in my head for more than two years. What a thrill! Never, I repeat, never did I have such a fixed and clear vision of what I wanted, and never did I expect to get so close to it. I had gotten attached to the album even before I started doing it, and there I had it, before me. Complete. I was genuinely satisfied with myself, not because I thought I had made an "awesome" album, but because I had beaten all the challenges I had set myself. After that, I took a little break, and started working on my next album, which was ALREADY living in my head.
Also, a small curiosity: the album is exactly 42 minutes and 2 seconds long, and each side (i.e. tracks 1-5 and 6-10) are exactly 21 minutes and 1 second long. I managed to split it exactly in half, and that wasn't planned beforehand. It was just something I realised upon having all tracks recorded. I noticed I had gotten very close to having a perfect 50/50 division, so I tweaked the noise bits a little here and there and settled it. Of course I could have further reduced it to 42 minutes exactly, but there's a special charm to that extra second per side... yep, it's an idea taken from Lou Reed's Metal Machine Music, in case you're wondering. What can I do? It was just too good to pass up, you know.
Labels:
big robot little robot,
in depth,
making of,
noisy
Saturday, 7 February 2009
Big Robot, Little Robot -- in depth, part 9
Scary
I said below my modus operandi is to execute an idea no matter how boring it is to do. But that doesn't mean I can't replace those ideas with better ones!
This track is pretty much a record for me: between having the idea and finishing it, it took me less than two days. And I had kept this track for last because I thought it would be really long and boring to make!
I explain: Scary is this robot who wants to be scary. He isn't. He's an actor, and he's fond of playing creepy roles and frightening people, but he just can't do it. Doesn't mean he doesn't try, though. My idea initially was to make a song that wants to be creepy, but ends up being too goofy for it. So, my mind concocted a droning, rumbling song with a goofy, clumsy "pounding" beat to it. It would go up to 6 minutes, starting from the echoing sounds from the previous track (Stretchy -- remember the album is an endless loop, because I have to constantly say this to sound way more clever than I am), rising higher every time, staying fixed on a B minor chord, eventually crashing down into an F♯ chord, without ever making it clear whether it's minor or major. I liked this idea of tonal ambiguity, and here would be a great place to make it. So, yeah. Scary was going to be a five minute long drone.
Then, like I said on the Sparkies post, I had this strange idea to turn that track into a pseudo-classical piece for harpsichord and piano, and it morphed into a piece for piano. It was something like an "utopia", however, because I didn't think I was able to make it. But the ideas kept on appearing, you know? The starting point were the first few notes of the song, a melody built on diminished chords. I kept the idea safely stored in my head, and on the next day, I started writing it. I finished it on a single sitting. Something REALLY inspired me to kept doing it, and it was fun: it was something completely different from what I had ever done, it was tricky, but it was fun and sounded great. I just kept going.
The only material I had to use as "reference" were piano sonatas by Beethoven. I was listening to them quite a lot (especially my favourite, the sonata no. 21 in C major, "Waldstein"), and I tried to write the song in sonata form. Yep. Picture that. Of course, the piece itself has nothing to do with Beethoven (except maybe from the coda), but the structure was somewhat derived from it. The exposition presents the primary theme, in C minor, and later the secondary theme in D major. Yeah, that's quite radically far from the "convention" of making the secondary theme either in the dominant or subdominant of the first (or in my case, the relative major, E♭). One oddity is that there is a third theme that is not played when the exposition is repeated: instead, it breaks into that crazy ascending figure. Yeah, so there you have the first departure from "rigorous" sonata form. The development does the usual stuff of transposing the themes to other keys, changing them in some ways, and those pieces with insanely fast, random runs were a lighthearted parody of the "virtuoso" parts of classical pieces. The piece has loads of quintuplets (an idea taken from Frank Zappa) and other weird rhythmical twists. It was written chronological, with one part bouncing off the previous one. One of my favourite bits here is how the rising pattern crashes into the recapitulation, which has a slightly expanded version of the first theme. Another oddity is that it ends on D major, which has barely anything to do with the piece's key of C minor. A piece like that would end either on E♭ major or on C minor, but I don't care. I like it that way.
I really, really liked writing that song. In fact, I considered writing two other movements and turning it into an actual sonata, but I never got around to making it. I did have some ideas for a rondó, keeping up with the rhythm and tonality, but it's on hold. By the way, a friend of mine sent the song to a friend of his, a maestro, and sent me his comments. They were generally positive, with a few notes: he says the different parts of the song aren't well defined (which is a sort of stylistic choice of mine), and that it sounds more like a "piece for piano" rather than a "piece for pianist". While I wrote it, I tried to make something that WAS playable by a person, avoiding anything like twelve simultaneous notes, intervals too big for one hand and so on. But since my training in music theory is virtually zero, I dunno. It would take a score and a well trained pianist to tell me if it's playable. It's a dream of mine to see this piece played on an actual piano. I'd be delighted. I definitely can't play it, and I never even tried. But as it is, a synthesized sonata, I'm very fond of it and I love how strange it feels as an intro for the album. Listening to it, you can barely expect what's coming up next.
And the beginning? Well, those ARE the echoes from Stretchy, though I used more brutal and grating effects which caused that "infinite" trick. I actually didn't realise how loud it sounded, and how shocking it was to be placed at the very beginning of the album. But I can't imagine the album without it now. So, PLEASE, when you listen to the album, lower the volume! Thanks.
I said below my modus operandi is to execute an idea no matter how boring it is to do. But that doesn't mean I can't replace those ideas with better ones!
This track is pretty much a record for me: between having the idea and finishing it, it took me less than two days. And I had kept this track for last because I thought it would be really long and boring to make!
I explain: Scary is this robot who wants to be scary. He isn't. He's an actor, and he's fond of playing creepy roles and frightening people, but he just can't do it. Doesn't mean he doesn't try, though. My idea initially was to make a song that wants to be creepy, but ends up being too goofy for it. So, my mind concocted a droning, rumbling song with a goofy, clumsy "pounding" beat to it. It would go up to 6 minutes, starting from the echoing sounds from the previous track (Stretchy -- remember the album is an endless loop, because I have to constantly say this to sound way more clever than I am), rising higher every time, staying fixed on a B minor chord, eventually crashing down into an F♯ chord, without ever making it clear whether it's minor or major. I liked this idea of tonal ambiguity, and here would be a great place to make it. So, yeah. Scary was going to be a five minute long drone.
Then, like I said on the Sparkies post, I had this strange idea to turn that track into a pseudo-classical piece for harpsichord and piano, and it morphed into a piece for piano. It was something like an "utopia", however, because I didn't think I was able to make it. But the ideas kept on appearing, you know? The starting point were the first few notes of the song, a melody built on diminished chords. I kept the idea safely stored in my head, and on the next day, I started writing it. I finished it on a single sitting. Something REALLY inspired me to kept doing it, and it was fun: it was something completely different from what I had ever done, it was tricky, but it was fun and sounded great. I just kept going.
The only material I had to use as "reference" were piano sonatas by Beethoven. I was listening to them quite a lot (especially my favourite, the sonata no. 21 in C major, "Waldstein"), and I tried to write the song in sonata form. Yep. Picture that. Of course, the piece itself has nothing to do with Beethoven (except maybe from the coda), but the structure was somewhat derived from it. The exposition presents the primary theme, in C minor, and later the secondary theme in D major. Yeah, that's quite radically far from the "convention" of making the secondary theme either in the dominant or subdominant of the first (or in my case, the relative major, E♭). One oddity is that there is a third theme that is not played when the exposition is repeated: instead, it breaks into that crazy ascending figure. Yeah, so there you have the first departure from "rigorous" sonata form. The development does the usual stuff of transposing the themes to other keys, changing them in some ways, and those pieces with insanely fast, random runs were a lighthearted parody of the "virtuoso" parts of classical pieces. The piece has loads of quintuplets (an idea taken from Frank Zappa) and other weird rhythmical twists. It was written chronological, with one part bouncing off the previous one. One of my favourite bits here is how the rising pattern crashes into the recapitulation, which has a slightly expanded version of the first theme. Another oddity is that it ends on D major, which has barely anything to do with the piece's key of C minor. A piece like that would end either on E♭ major or on C minor, but I don't care. I like it that way.
I really, really liked writing that song. In fact, I considered writing two other movements and turning it into an actual sonata, but I never got around to making it. I did have some ideas for a rondó, keeping up with the rhythm and tonality, but it's on hold. By the way, a friend of mine sent the song to a friend of his, a maestro, and sent me his comments. They were generally positive, with a few notes: he says the different parts of the song aren't well defined (which is a sort of stylistic choice of mine), and that it sounds more like a "piece for piano" rather than a "piece for pianist". While I wrote it, I tried to make something that WAS playable by a person, avoiding anything like twelve simultaneous notes, intervals too big for one hand and so on. But since my training in music theory is virtually zero, I dunno. It would take a score and a well trained pianist to tell me if it's playable. It's a dream of mine to see this piece played on an actual piano. I'd be delighted. I definitely can't play it, and I never even tried. But as it is, a synthesized sonata, I'm very fond of it and I love how strange it feels as an intro for the album. Listening to it, you can barely expect what's coming up next.
And the beginning? Well, those ARE the echoes from Stretchy, though I used more brutal and grating effects which caused that "infinite" trick. I actually didn't realise how loud it sounded, and how shocking it was to be placed at the very beginning of the album. But I can't imagine the album without it now. So, PLEASE, when you listen to the album, lower the volume! Thanks.
Labels:
big robot little robot,
in depth,
making of,
scary
Big Robot, Little Robot -- in depth, part 8
Sporty
Hold on there -- we're near the end.
This track, I believe, is the one that most radically breaks away from the "expected" representations of the characters. At the very, very early stages, I did consider making it into a stereotypically fast, bouncy and restless piece, laden with electronic sounds and everything. After all, that's pretty much what the character is. He sleeps on his feet, on a cartwheel -- and his "alarm clock" is activated by turning the cartwheel on at top speed and slamming him against a wall. He's the most slapstick character on the cartoon, though he's also temperamental and emotional. And, somewhere along the process, I came up with this "samba" melody. That's when the piece started more or less to take shape.
And I tell you: that is how my mind was working when I was doing the album. In no other time of my life would I ever have an idea for a samba, I tell you! I was coming up with all sorts of strange things, and this track was something of a challenge to myself: could I have the chops to pull off a samba song? How would it sound? But I knew I wouldn't start straight off into it, so I came up with that slow, ballad-esque intro, which is slightly reminiscent of the mood of Rusty. And, of course, the ending would finally launch into a more recognisable electronic robo-bop, the perfect cue for Tiny. Assembling those pieces in my mind wasn't hard, but then the challenge was to make it.
It was actually rather easy to write the samba part, and the only annoying bit was the piano. If you listen closely, the piano part never repeats itself, and it's constantly improvising. The other instruments are pretty much playing the same thing over and over. I felt really glad at how I could assemble the percussion part (there are a handful of instruments playing there, such as a tambourine, a cowbell, a surdo drum, and of course, more cowbell), at how the woodwinds are entwined, and at how the brasses rise from way below the mix when the A minor chord hits. The mixing was a bit problematic, though. This was the one moment when I had real trouble making the mix, because unlike the rest of the album, there are many different elements that need their specific space. Because the speakers I was using were quite bad, I don't think the mix is as good as it could have been. If you pump up the bass, though, it can get better.
The other parts were no big trouble. The chimes at the end were more interesting to write, because the "descending" effect at the end demanded a bit of caution. That bit is really the only part in the song that represents the most slapstick side of Sporty, by making it fast and clockwork but weird and puzzling. The trick is very simple: at every bit, the instruments are modulated down a semitone, and after a few bars it launches into all out atonality.
I like this track. I think it's a combination, once again, of elements that are very simple. The interesting thing comes from how they're combined with each other, and combined with the rest of the album. It stands out, you know? Besides, it's a bit subversive: samba was always meant to be groovy, loose, free of restraints, heavily syncopated and full of swing. Yet here, even though the rhythm is played "correctly", it's a lot stiffer and mechanical than usual. It's sort of "danceable but not much", a "my joints don't allow me to move as freely as I should, but I'm dancing anyway". It's robot samba. And, of course, with a very elusive intro: when it seems to be a "more of the same" thing, it deceives all expectations and launches into something quite different. You know that melody? Initially, I tried to make it so the notes would lead the listener expect those corny Hollywood clichés, but ending on something completely different. I'm not sure if the final product does that -- I ended up too involved with the melody to make it merely a joke, so there you have it.
Only two tracks remaining!
Hold on there -- we're near the end.
This track, I believe, is the one that most radically breaks away from the "expected" representations of the characters. At the very, very early stages, I did consider making it into a stereotypically fast, bouncy and restless piece, laden with electronic sounds and everything. After all, that's pretty much what the character is. He sleeps on his feet, on a cartwheel -- and his "alarm clock" is activated by turning the cartwheel on at top speed and slamming him against a wall. He's the most slapstick character on the cartoon, though he's also temperamental and emotional. And, somewhere along the process, I came up with this "samba" melody. That's when the piece started more or less to take shape.
And I tell you: that is how my mind was working when I was doing the album. In no other time of my life would I ever have an idea for a samba, I tell you! I was coming up with all sorts of strange things, and this track was something of a challenge to myself: could I have the chops to pull off a samba song? How would it sound? But I knew I wouldn't start straight off into it, so I came up with that slow, ballad-esque intro, which is slightly reminiscent of the mood of Rusty. And, of course, the ending would finally launch into a more recognisable electronic robo-bop, the perfect cue for Tiny. Assembling those pieces in my mind wasn't hard, but then the challenge was to make it.
It was actually rather easy to write the samba part, and the only annoying bit was the piano. If you listen closely, the piano part never repeats itself, and it's constantly improvising. The other instruments are pretty much playing the same thing over and over. I felt really glad at how I could assemble the percussion part (there are a handful of instruments playing there, such as a tambourine, a cowbell, a surdo drum, and of course, more cowbell), at how the woodwinds are entwined, and at how the brasses rise from way below the mix when the A minor chord hits. The mixing was a bit problematic, though. This was the one moment when I had real trouble making the mix, because unlike the rest of the album, there are many different elements that need their specific space. Because the speakers I was using were quite bad, I don't think the mix is as good as it could have been. If you pump up the bass, though, it can get better.
The other parts were no big trouble. The chimes at the end were more interesting to write, because the "descending" effect at the end demanded a bit of caution. That bit is really the only part in the song that represents the most slapstick side of Sporty, by making it fast and clockwork but weird and puzzling. The trick is very simple: at every bit, the instruments are modulated down a semitone, and after a few bars it launches into all out atonality.
I like this track. I think it's a combination, once again, of elements that are very simple. The interesting thing comes from how they're combined with each other, and combined with the rest of the album. It stands out, you know? Besides, it's a bit subversive: samba was always meant to be groovy, loose, free of restraints, heavily syncopated and full of swing. Yet here, even though the rhythm is played "correctly", it's a lot stiffer and mechanical than usual. It's sort of "danceable but not much", a "my joints don't allow me to move as freely as I should, but I'm dancing anyway". It's robot samba. And, of course, with a very elusive intro: when it seems to be a "more of the same" thing, it deceives all expectations and launches into something quite different. You know that melody? Initially, I tried to make it so the notes would lead the listener expect those corny Hollywood clichés, but ending on something completely different. I'm not sure if the final product does that -- I ended up too involved with the melody to make it merely a joke, so there you have it.
Only two tracks remaining!
Labels:
big robot little robot,
in depth,
making of,
sporty
Friday, 6 February 2009
Big Robot, Little Robot -- in depth, part 7
Tiny
How much more simple than this can you get?
One chord, one rhythm, one nine note motif, and chimes. In theory, it sounds banal, empty, dull. In practice, it sounds... um... well, I personally think the song sounds a lot better in practice than in theory. And, in fact, its position in the album is quite convenient, because it follows three rather non-trivial songs. So, it stands as a sort of small "oasis" of simplicity and charm. And, after all, that's pretty much what Tiny represents on the cartoon. It's true that, as the main character and only character present in every single episode, Tiny can be perhaps a little TOO perfect and nice. He usually has The Right Things to Say, but I wonder if we really can blame them. After all, Tiny's greatest disadvantage is exactly what his name indicates. Every day he struggles to switch on the Day and Night Machine, and the more physical tasks are almost always beyond his reach, However, he compensates it with his skills with tools (stored in his head, which works like a lid he can open and close with a button on his belly), building and mending, and of course, his smarts.
As industrious and diligent as he can be, though, the aspect of his personality that really grabs me is his joy of living -- the sheer delight he gets from looking at the robots' world and seeing everything is fine, and the pure happiness he feels by just being there. It's pretty much the child's outlook of the world: it's a nice place to live in! Even though there are problems to fix and issues to resolve, it's great to be a live! Tiny shows this very often, and I wanted to transport that into the song. Thus, I wanted something inherently simple, catchy, perhaps a little bit quirky, but absolutely obvious and down-to-Earth. If you observe, the tempo and rhythm of the song is the same as that of Stretchy, but there are no drums. Thus, you have the momentum, but not the mechanic repetition, the endless clockwork motion; it remains suspended, hovering, and the meandering pad synthesizers are meant to be just like that. The only thing that actually keeps the rhythm is the bass, always alternating between two notes.
The melody was a very early idea, and it was very easy to come up with. I started simply with the A → E interval, an absolutely trivial and cliché interval, moved to the fairly unexpected A → G♯ interval, and tried to build a motif that would lead back to the beginning and, OF COURSE, like a good prog rock influenced musician would do, break into a 7/8 measure and twist the rhythm around a bit. It was fairly easy to come by. And from there, the final, badly needed descent through the keys of G, F, E and D were only a natural conclusion, and keeping the melody always on the same key is what really creates that "motion" in it. Also, if you observe, there is a string ensemble that arrives near the ending, and though they follow the descending chords, the pad synths remain in A major. That's why you get that strange dissonance.
Now, believe me or not, the tricky part here were the chimes. Like I already complained here before, this is some of that annoying manual, repetitive and uncreative work that slows me down. After all, writing it was more like making a painting rather than making music. It was all a matter of putting in the notes in a way they'd create interesting harmonies without repeating notes too often, AND also increasing their frequency steadily until they'd be playing in every single beat by the end. It's sort of mathematical and geometrical thing, and frankly, not very fun to do. And the chimes you hear were the first and only attempt I made of it. Since it took me several days to complete all the instruments (a celesta, a harp, a glockenspiel, a vibraphone and a dulcimer), once I made them all, I never dared to touch them again and just left them alone. This had an ill effect, though: if you notice, JUST as the bass arrives, the chimes echo the flute. It seems perfectly timed and intentional, but it was accidental. I only noticed it after it was done, and was too bored to change it.
And the annoying thing is that, while those chimes appear in two other songs, in Tiny, they appear OVER THE ENTIRE SONG. What a boring thing to make. But yeah, that's my modus operandi: if I have an idea in my head, I WILL do it, no matter how much it bores me. I just think of the final result and get on with it. Tiny wasn't what I'd call a challenging song to write. But hearing the final product, I quite like it. For a song so simple, I think it works. And if you wanna know, my favourite part is the intro, which was made by gradually fading in four notes in slow succession: A, E, D and B. I have no idea what that chord is called (probably something ugly and bizarre like Aadd9sus11), but I think it's beautiful, and the way it is resolved when the B finally moves down to A has quite a soothing effect. I have always been fond of those humming, electronic drone sounds. They remind me of sounds I loved hearing as a child, like the fan spinning and slowly moving from side to side, or the electric dryer in the bathroom. I think the intro and the finale, in fact, are what really make the song. The "middle" portion is simply something organic which grows out of the pad notes and slowly evolves and develops and builds the tension for the finale. You know, that ending in D? It's sort of deceiving, isn't it? Not only does it leave a feeling of tension unresolved, but it slams you straight into Messy. Does it sound melancholy? Hopeful? Dreamy? Sad? AMBIGUITY! Haha! Emotions are not absolute! See? To me, personally, it's sort of gazing absent-mindedly into the distance, with a feeling of joy, but also of wonder, curiosity for the unknown. But if it sounds sad to some people, I won't think it's wrong. There are slightly sad undertones to Tiny's character, and if the song unintentionally reflects that, it only goes to show how much is much more exciting when people don't try to enforce their own interpretation into others. I don't think music has to be absolute, and Tiny is a good composition to express that. Listen with your own ears and enjoy!
How much more simple than this can you get?
One chord, one rhythm, one nine note motif, and chimes. In theory, it sounds banal, empty, dull. In practice, it sounds... um... well, I personally think the song sounds a lot better in practice than in theory. And, in fact, its position in the album is quite convenient, because it follows three rather non-trivial songs. So, it stands as a sort of small "oasis" of simplicity and charm. And, after all, that's pretty much what Tiny represents on the cartoon. It's true that, as the main character and only character present in every single episode, Tiny can be perhaps a little TOO perfect and nice. He usually has The Right Things to Say, but I wonder if we really can blame them. After all, Tiny's greatest disadvantage is exactly what his name indicates. Every day he struggles to switch on the Day and Night Machine, and the more physical tasks are almost always beyond his reach, However, he compensates it with his skills with tools (stored in his head, which works like a lid he can open and close with a button on his belly), building and mending, and of course, his smarts.
As industrious and diligent as he can be, though, the aspect of his personality that really grabs me is his joy of living -- the sheer delight he gets from looking at the robots' world and seeing everything is fine, and the pure happiness he feels by just being there. It's pretty much the child's outlook of the world: it's a nice place to live in! Even though there are problems to fix and issues to resolve, it's great to be a live! Tiny shows this very often, and I wanted to transport that into the song. Thus, I wanted something inherently simple, catchy, perhaps a little bit quirky, but absolutely obvious and down-to-Earth. If you observe, the tempo and rhythm of the song is the same as that of Stretchy, but there are no drums. Thus, you have the momentum, but not the mechanic repetition, the endless clockwork motion; it remains suspended, hovering, and the meandering pad synthesizers are meant to be just like that. The only thing that actually keeps the rhythm is the bass, always alternating between two notes.
The melody was a very early idea, and it was very easy to come up with. I started simply with the A → E interval, an absolutely trivial and cliché interval, moved to the fairly unexpected A → G♯ interval, and tried to build a motif that would lead back to the beginning and, OF COURSE, like a good prog rock influenced musician would do, break into a 7/8 measure and twist the rhythm around a bit. It was fairly easy to come by. And from there, the final, badly needed descent through the keys of G, F, E and D were only a natural conclusion, and keeping the melody always on the same key is what really creates that "motion" in it. Also, if you observe, there is a string ensemble that arrives near the ending, and though they follow the descending chords, the pad synths remain in A major. That's why you get that strange dissonance.
Now, believe me or not, the tricky part here were the chimes. Like I already complained here before, this is some of that annoying manual, repetitive and uncreative work that slows me down. After all, writing it was more like making a painting rather than making music. It was all a matter of putting in the notes in a way they'd create interesting harmonies without repeating notes too often, AND also increasing their frequency steadily until they'd be playing in every single beat by the end. It's sort of mathematical and geometrical thing, and frankly, not very fun to do. And the chimes you hear were the first and only attempt I made of it. Since it took me several days to complete all the instruments (a celesta, a harp, a glockenspiel, a vibraphone and a dulcimer), once I made them all, I never dared to touch them again and just left them alone. This had an ill effect, though: if you notice, JUST as the bass arrives, the chimes echo the flute. It seems perfectly timed and intentional, but it was accidental. I only noticed it after it was done, and was too bored to change it.
And the annoying thing is that, while those chimes appear in two other songs, in Tiny, they appear OVER THE ENTIRE SONG. What a boring thing to make. But yeah, that's my modus operandi: if I have an idea in my head, I WILL do it, no matter how much it bores me. I just think of the final result and get on with it. Tiny wasn't what I'd call a challenging song to write. But hearing the final product, I quite like it. For a song so simple, I think it works. And if you wanna know, my favourite part is the intro, which was made by gradually fading in four notes in slow succession: A, E, D and B. I have no idea what that chord is called (probably something ugly and bizarre like Aadd9sus11), but I think it's beautiful, and the way it is resolved when the B finally moves down to A has quite a soothing effect. I have always been fond of those humming, electronic drone sounds. They remind me of sounds I loved hearing as a child, like the fan spinning and slowly moving from side to side, or the electric dryer in the bathroom. I think the intro and the finale, in fact, are what really make the song. The "middle" portion is simply something organic which grows out of the pad notes and slowly evolves and develops and builds the tension for the finale. You know, that ending in D? It's sort of deceiving, isn't it? Not only does it leave a feeling of tension unresolved, but it slams you straight into Messy. Does it sound melancholy? Hopeful? Dreamy? Sad? AMBIGUITY! Haha! Emotions are not absolute! See? To me, personally, it's sort of gazing absent-mindedly into the distance, with a feeling of joy, but also of wonder, curiosity for the unknown. But if it sounds sad to some people, I won't think it's wrong. There are slightly sad undertones to Tiny's character, and if the song unintentionally reflects that, it only goes to show how much is much more exciting when people don't try to enforce their own interpretation into others. I don't think music has to be absolute, and Tiny is a good composition to express that. Listen with your own ears and enjoy!
Labels:
big robot little robot,
in depth,
making of,
tiny
Thursday, 5 February 2009
Big Robot, Little Robot -- in depth, part 6
Messy
Yeah, now we'll start some severe bouncing around. Messy is the only non-anthropomorphic character on the series that has a somewhat important role. As you must have predicted, he's a dog. He's pretty much the sort of dog you find in children's cartoons, only perhaps less clichéd. And the song, well... let's say I took a radical stance here. By associating that description with the track itself, it might even sound like I hate his guts and wanted to kill him. No, that's not the case. This time around, it was a purely musical decision, and the track came out like this to kill the sugar.
To give some background: many years ago, I started producing a musical piece to serve as a "tone poem" for a collaborative story written by a group of Simpsons fans, me included. One of the scenes was a creepy nightmare sequence, and my idea of representing that nightmare musically was to go completely haywire. The song sounded more or less like Messy does here, with high-pitched instruments clashing against each other in a complete atonal chaos. The idea is brought over here, but this time with a tinge of humour.
The instrumentation is similar to the "chimes" on Stripy, being formed mainly of glockenspiel, piano, dulcimer, celesta, harp and "tinkle bells". The most important thing when writing this track was keeping a balance, building tension steadily over its running length, and not creating much of an abrupt climax at the end. Once again, the notes are basically random, and the only care taken was not to keep the playing as non-harmonic as possible. This is a sort of joke, really: the idea behind "random" writing is that people are often bound to find patterns in things, like seeing images in TV static. And by writing completely at random, I wondered if it was possible that anyone could "analyse" the sound and find patterns and theories that I hadn't even dreamed of. And, believe me, people do that. You don't need to look too far to see people writing volumes about a piece by, say, Schoenberg, Ligeti, Varèse and so on and describe all its perfections, all its intricacies, all its complexity; and when you actually LISTEN to the piece in question, your final impression is pretty much "... ... is that IT?". To the "untrained ear", it might all just sound like random noise! And, frankly, I find it fairly silly that one would have to go through years and years of learning, training, studying and pain just to go back to that piece and go "oooooh, NOW I get it!", as in... if you should need so much time to "understand" music, then to Hell with music! The world is way too full of people who think only a selected, blessed few can truly understand music, and this puts them on the élite of the world. That's just pure garbage. Music should primarily entertain, and should be listened to with one's ears -- not with one's "education" and one's "skill". It's not a good thing that so many people "study" music in order to destroy it, to restrict it, to put barriers and limitations on what it can be.
I honestly don't think it "cheapens" the piece of music is the "common man" listens to it and finds it pleasant, or cool, or beautiful, even if he doesn't understand at all why THIS note should follow THAT note, and THIS note shouldn't be anywhere else other than HERE. Messy could have many of its notes shuffled around randomly, and it would still be the same song. People with actual musical training could produce pieces that are inherently more complex and better constructed than Messy, but I made my song so it could be enjoyed and be fun. If it reaches that goal, why should someone criticise it because THIS note is in the wrong place, or because there's no harmonic progression or no tricky modal twists and no display of vast knowledge of all the 20th century modern classical techniques? Of course, I spoiled the "joke" by spilling it all here, and however impossible it would be, I'd love seeing Messy being "studied" in that level. But nah, nobody should do that. There's music out there that deserves careful studying, due to the sheer talent and effort of people who have helped make music what it has been through all these centuries. There are people who are truly passionate about music, and if all that "knowledge" and "skill" is motivated by passion, then it's fully justified, I think, and people should keep it up.
(to be honest, though, I wonder if notable composers have ever done that kind of "joke" before me. MAN, would that be fun!)
The final piece to the "chaos" of Messy is the drum machine. It wasn't an "afterthought", but I did conceive that idea way after the outline of the song was fully formed. As obvious as it might be, those drums are pretty much an imitation/homage/parody of Autechre. There's no real "meaning" behind it; the basic deal is that it seemed pretty funny to me to counter all the "modernist" instrument noodling with a braindead, obvious house rhythm; and then, promptly subvert the joke with another joke, by making the rhythm follow the Confield route and sabotage itself along with the rest of the rhythms. The buzzing at the climax, my friends, is a "snare rush", formed by the snare sound being played at an insanely fast rate. Once again, it's sort of subverted, because snare rushes generally follow the rhythm, and are more "discernible" than that; instead, on Messy, the rush becomes simply a dull, annoying buzz. That's not a mockery or critique: I'm a massive admirer of Autechre, Aphex Twin, Squarepusher and the like. In fact, Autechre's music was very mind-opening to me, and to this day I'm a follower (Quaristice RULES, d00d!).
The tail end of the song was made by manipulating the speed and playing direction of the song, and then applying an "infinite echo" to the final milliseconds or so. An "infinite echo" is merely an echo with its equaliser tweaked to increase the volume after each iteration. This is an obvious subversion of echo, since the sound is amplified to the point of saturation, instead of faded towards silence. This trick is older than me, folks, I'm not inventing anything. The echo, however, is greatly sped up. If you apply the effect, what you get is a pulsating sound that becomes louder and louder until it becomes a barely recognisable, speaker-destroying drone that loops on and on for a while. Eventually, something goes haywire on the calculations and the echo turns into white noise, and eventually into absolute silence (I've never studied what causes this -- it might be a widely known effect). I sped up the effect, making the transition into white noise happen in a about less than a second. The noise, then, was looped, muted at semi-random spots, laden with reverb, and turned into the pulsating drone that segués into Sparkies. If you notice, the break between the tracks happens at a moment when the noise becomes almost inaudible. I made that so you could have a "break" between the sides of the record at that exact spot, and yet have a smooth segué when played straight through.
Yeah, now we'll start some severe bouncing around. Messy is the only non-anthropomorphic character on the series that has a somewhat important role. As you must have predicted, he's a dog. He's pretty much the sort of dog you find in children's cartoons, only perhaps less clichéd. And the song, well... let's say I took a radical stance here. By associating that description with the track itself, it might even sound like I hate his guts and wanted to kill him. No, that's not the case. This time around, it was a purely musical decision, and the track came out like this to kill the sugar.
To give some background: many years ago, I started producing a musical piece to serve as a "tone poem" for a collaborative story written by a group of Simpsons fans, me included. One of the scenes was a creepy nightmare sequence, and my idea of representing that nightmare musically was to go completely haywire. The song sounded more or less like Messy does here, with high-pitched instruments clashing against each other in a complete atonal chaos. The idea is brought over here, but this time with a tinge of humour.
The instrumentation is similar to the "chimes" on Stripy, being formed mainly of glockenspiel, piano, dulcimer, celesta, harp and "tinkle bells". The most important thing when writing this track was keeping a balance, building tension steadily over its running length, and not creating much of an abrupt climax at the end. Once again, the notes are basically random, and the only care taken was not to keep the playing as non-harmonic as possible. This is a sort of joke, really: the idea behind "random" writing is that people are often bound to find patterns in things, like seeing images in TV static. And by writing completely at random, I wondered if it was possible that anyone could "analyse" the sound and find patterns and theories that I hadn't even dreamed of. And, believe me, people do that. You don't need to look too far to see people writing volumes about a piece by, say, Schoenberg, Ligeti, Varèse and so on and describe all its perfections, all its intricacies, all its complexity; and when you actually LISTEN to the piece in question, your final impression is pretty much "... ... is that IT?". To the "untrained ear", it might all just sound like random noise! And, frankly, I find it fairly silly that one would have to go through years and years of learning, training, studying and pain just to go back to that piece and go "oooooh, NOW I get it!", as in... if you should need so much time to "understand" music, then to Hell with music! The world is way too full of people who think only a selected, blessed few can truly understand music, and this puts them on the élite of the world. That's just pure garbage. Music should primarily entertain, and should be listened to with one's ears -- not with one's "education" and one's "skill". It's not a good thing that so many people "study" music in order to destroy it, to restrict it, to put barriers and limitations on what it can be.
I honestly don't think it "cheapens" the piece of music is the "common man" listens to it and finds it pleasant, or cool, or beautiful, even if he doesn't understand at all why THIS note should follow THAT note, and THIS note shouldn't be anywhere else other than HERE. Messy could have many of its notes shuffled around randomly, and it would still be the same song. People with actual musical training could produce pieces that are inherently more complex and better constructed than Messy, but I made my song so it could be enjoyed and be fun. If it reaches that goal, why should someone criticise it because THIS note is in the wrong place, or because there's no harmonic progression or no tricky modal twists and no display of vast knowledge of all the 20th century modern classical techniques? Of course, I spoiled the "joke" by spilling it all here, and however impossible it would be, I'd love seeing Messy being "studied" in that level. But nah, nobody should do that. There's music out there that deserves careful studying, due to the sheer talent and effort of people who have helped make music what it has been through all these centuries. There are people who are truly passionate about music, and if all that "knowledge" and "skill" is motivated by passion, then it's fully justified, I think, and people should keep it up.
(to be honest, though, I wonder if notable composers have ever done that kind of "joke" before me. MAN, would that be fun!)
The final piece to the "chaos" of Messy is the drum machine. It wasn't an "afterthought", but I did conceive that idea way after the outline of the song was fully formed. As obvious as it might be, those drums are pretty much an imitation/homage/parody of Autechre. There's no real "meaning" behind it; the basic deal is that it seemed pretty funny to me to counter all the "modernist" instrument noodling with a braindead, obvious house rhythm; and then, promptly subvert the joke with another joke, by making the rhythm follow the Confield route and sabotage itself along with the rest of the rhythms. The buzzing at the climax, my friends, is a "snare rush", formed by the snare sound being played at an insanely fast rate. Once again, it's sort of subverted, because snare rushes generally follow the rhythm, and are more "discernible" than that; instead, on Messy, the rush becomes simply a dull, annoying buzz. That's not a mockery or critique: I'm a massive admirer of Autechre, Aphex Twin, Squarepusher and the like. In fact, Autechre's music was very mind-opening to me, and to this day I'm a follower (Quaristice RULES, d00d!).
The tail end of the song was made by manipulating the speed and playing direction of the song, and then applying an "infinite echo" to the final milliseconds or so. An "infinite echo" is merely an echo with its equaliser tweaked to increase the volume after each iteration. This is an obvious subversion of echo, since the sound is amplified to the point of saturation, instead of faded towards silence. This trick is older than me, folks, I'm not inventing anything. The echo, however, is greatly sped up. If you apply the effect, what you get is a pulsating sound that becomes louder and louder until it becomes a barely recognisable, speaker-destroying drone that loops on and on for a while. Eventually, something goes haywire on the calculations and the echo turns into white noise, and eventually into absolute silence (I've never studied what causes this -- it might be a widely known effect). I sped up the effect, making the transition into white noise happen in a about less than a second. The noise, then, was looped, muted at semi-random spots, laden with reverb, and turned into the pulsating drone that segués into Sparkies. If you notice, the break between the tracks happens at a moment when the noise becomes almost inaudible. I made that so you could have a "break" between the sides of the record at that exact spot, and yet have a smooth segué when played straight through.
Labels:
big robot little robot,
in depth,
making of,
messy
Big Robot, Little Robot -- in depth, part 5
Stretchy
Ooo, I like this one!
So, Stretchy, the little robot. He's obsessed with work. His job is to stay in the junkyard, receiving the junk that arrives through the chute, sorting and organising everything. Everything. His obsession with his job has been in focus in a couple of episodes, and in one point, it injured him: since his neck is extendable and articulate (i.e. "stretchy"), an overload of work caused him to tie his own neck into a knot. So, yeah, picture that.
The song itself was one of the simplest concepts I could come up with. Basically, I wanted to make a slightly more direct connection between the album's concept of "robot" with the popular concept of "robot", and Stretchy bridged that gap. And the more obvious and simple way of doing that with music was to make a Kraftwerk parody. After all, they are the robots, innit? The iconic cover of Die Mensch-Machine and the image they created with it is unforgettable, and to me, it seemed inevitable to use that motif to represent a workaholic robot. The title track of Kraftwerk's album makes reference to the "Man Machine", the result of human beings turning (literally or metaphorically) into robots. By subverting it a bit, I could toy with the idea of an actual robot being somewhat stuck between his nature and the more humane attitude of his peers. So, presto: all I needed was a "blip-a-blip-a-blip" synth tone and a rhythm track that would be strikingly reminiscent of Die Mensch-Machine, but not exaggerately similar -- and from there, I'd build the joke, by using a completely random melody dabbling into microtonality, that is, notes "in between" the interval of two semitones (this makes the notes sound like either the result of a very complex and unintuitive algorithm, or like a friendly machine being playful, OR like a malfuncioning microchip). The rhythm would also morph from the ominous slow drone into the usual playful, upbeat mechanical robo-bop.
And THAT explains why Rusty would have had an extended ending with a synth solo -- together with Stretchy, it would have formed a massive Kraftwerk homage, by parodying Neon Lights AND The Man Machine. Eventually I gave up that idea, because it would have been a bit too overbearing and overlong. So, I came up with an even better idea: to incorporate the "waltz" orchestra INTO Stretchy. And, to me, that's what truly makes the song.
Stretchy was the first track I recorded which makes use of that 2/4 rhythm, which would also show up in a few other tracks. It's a very braindead thing, with just a few electronic percussion sounds, and an octave-bouncing bass. It's interesting how that same rhythm could be used to express something dull and lifeless, and yet here, there's an air of playfullness to it. Though I have to say, the song probably WOULD have been fairly lifeless if not for the orchestra. I really like the sound of it, but the orchestra in the end really makes it come alive and round off the album nicely.
The echoes at the end were produced by several tracks with slightly different echo effects applied. Some of the echoes fade out faster than others, some of them emphasize certain frequencies thus "changing" the sound as it goes, and some of them are slightly off-beat from the others. Most of those sounds are snippets of MIDI percussion samples, sometimes manipulated. Originally, these echoes would last a long longer and "wrap" into the next (i.e. first) track for far longer than that. The idea to cut off with a grating, unexpected noise was one of the oldest things here, and in fact was what truly completed the "concept" of the album, by making it not merely "circular", but inherently looped and locked. Even though I have already got myself used to the "two sides" thing, with openers and closers, I imagined the album as not having a definite beginning and ending, and that the listener could freely choose where to start playing and where to stop playing. So, yeah, folks: the last track DOES segué flawlessly into the first. Try it.
Ooo, I like this one!
So, Stretchy, the little robot. He's obsessed with work. His job is to stay in the junkyard, receiving the junk that arrives through the chute, sorting and organising everything. Everything. His obsession with his job has been in focus in a couple of episodes, and in one point, it injured him: since his neck is extendable and articulate (i.e. "stretchy"), an overload of work caused him to tie his own neck into a knot. So, yeah, picture that.
The song itself was one of the simplest concepts I could come up with. Basically, I wanted to make a slightly more direct connection between the album's concept of "robot" with the popular concept of "robot", and Stretchy bridged that gap. And the more obvious and simple way of doing that with music was to make a Kraftwerk parody. After all, they are the robots, innit? The iconic cover of Die Mensch-Machine and the image they created with it is unforgettable, and to me, it seemed inevitable to use that motif to represent a workaholic robot. The title track of Kraftwerk's album makes reference to the "Man Machine", the result of human beings turning (literally or metaphorically) into robots. By subverting it a bit, I could toy with the idea of an actual robot being somewhat stuck between his nature and the more humane attitude of his peers. So, presto: all I needed was a "blip-a-blip-a-blip" synth tone and a rhythm track that would be strikingly reminiscent of Die Mensch-Machine, but not exaggerately similar -- and from there, I'd build the joke, by using a completely random melody dabbling into microtonality, that is, notes "in between" the interval of two semitones (this makes the notes sound like either the result of a very complex and unintuitive algorithm, or like a friendly machine being playful, OR like a malfuncioning microchip). The rhythm would also morph from the ominous slow drone into the usual playful, upbeat mechanical robo-bop.
And THAT explains why Rusty would have had an extended ending with a synth solo -- together with Stretchy, it would have formed a massive Kraftwerk homage, by parodying Neon Lights AND The Man Machine. Eventually I gave up that idea, because it would have been a bit too overbearing and overlong. So, I came up with an even better idea: to incorporate the "waltz" orchestra INTO Stretchy. And, to me, that's what truly makes the song.
Stretchy was the first track I recorded which makes use of that 2/4 rhythm, which would also show up in a few other tracks. It's a very braindead thing, with just a few electronic percussion sounds, and an octave-bouncing bass. It's interesting how that same rhythm could be used to express something dull and lifeless, and yet here, there's an air of playfullness to it. Though I have to say, the song probably WOULD have been fairly lifeless if not for the orchestra. I really like the sound of it, but the orchestra in the end really makes it come alive and round off the album nicely.
The echoes at the end were produced by several tracks with slightly different echo effects applied. Some of the echoes fade out faster than others, some of them emphasize certain frequencies thus "changing" the sound as it goes, and some of them are slightly off-beat from the others. Most of those sounds are snippets of MIDI percussion samples, sometimes manipulated. Originally, these echoes would last a long longer and "wrap" into the next (i.e. first) track for far longer than that. The idea to cut off with a grating, unexpected noise was one of the oldest things here, and in fact was what truly completed the "concept" of the album, by making it not merely "circular", but inherently looped and locked. Even though I have already got myself used to the "two sides" thing, with openers and closers, I imagined the album as not having a definite beginning and ending, and that the listener could freely choose where to start playing and where to stop playing. So, yeah, folks: the last track DOES segué flawlessly into the first. Try it.
Labels:
big robot little robot,
in depth,
making of,
stretchy
Wednesday, 4 February 2009
Big Robot, Little Robot -- in depth, part 4
Rusty
Okay, I gotta be open and frank about this: I LOVE Rusty. She has always been my favourite character on Little Robots, and one of the TV characters I love watching the most. So, yeah. Rusty is a cute robot with her body shaped like a red dress (sort of like Lisa Simpson, but nifty) and who wears a funnel as a hat. Her appearance hints that she's an old and possibly obsolete model, since, like her name indicates, she looks sort of battered, and she overheats when under pressure -- i.e. often. Her jumpy and impulsive attitude often sends her into fits of near panic, and she blows steam off her head -- and in at least one occasion, only didn't overheat because Tiny fixed her up on time. This is not her most interesting aspect, though, in my opinion: her personality is somewhat frail, but always smart and full of good intent. She tries to be helpful whenever she can. She also likes decorating her house with items gathered from the junkyard, and has a crush on Sporty.
And my bias kicked in when I decided to focus Rusty's song not on her steam blowing attitude, but on her sweeter side instead. In fact, the song would focus on her "comic relief" side a bit more, but I don't think the result would have been as good. See, Rusty would have started right off the heels of Stripy, with the chimes modulating from A major down to G major, without the complete fade out of the other instruments, and it would lead directly into the piano and synths part. It would have been sort of a post rock tour de force, which would eventually break up the grandiose finale with an upbeat, boppy, long-winded synthesizer solo in A major with a steady, mechanical beat.
Things changed when, eventually, this waltz melody grew in my brain. I swear to goodness, I don't know where that came from. I think I was mentally fiddling with silly ideas and other things, and then I started to create this cute little thing. And I even wondered I was only unconsciously copying from some place else. But I guess I wasn't. I was out on the street when that happened, and I realised the little waltz would be PERFECT for Rusty. So, I had the idea to stick it in the beginning, kicking in from the chimes, and then leading into the "ballad" part. I didn't know if it would sound good or not, but in fact, I got quite satisfied with the result. It's a really, really simple thing: just your usual "rrum-pah-pah" rhythm accented initially by a piano, and with the main melody on flute. Later on, a brass band joins in, and the melody is taken over by a pair of oboes an a pair of clarinets, as well as an acoustic bass. I think what makes it works is the damn unexpectedness of it. A WALTZ? And it's not even a classical, Strauss-like waltz -- it's downright fairground-like! It's childlike, and naïve, JUST like the character I was representing. It was the right idea to present something different, unusual, and endearing.
The rest of the song would follow, with the usual Stripy-like piano and guitar this time used with a thick layer of synthetic pads and a melody for oboe. The twist into the part with the loud guitar is simply me being a Mogwai fanboy. I realised those dynamic twists were a quite cool way of creating tension in a way to grab attention in a sweet, but not corny way. I didn't want melodrama: I wanted a sort of "LISTEN TO ME, please" plead. I didn't really change the instrumentation too radically to achieve that: I just added the distorted guitar, changed the guitars from picking into strumming, and put banging chords on the piano. Presto: instant climax!... in fact, that piece sounds maybe a little more Sigur Rós-like than Mogwai-like. The oboe has a bit of Jón Þor Birgisson to it, now that I think of it. Well, both bands are wonderful. Maybe I was drinking from Sigur Rós's fountain thinking it was Mogwai's, but then, who cares?
Eventually, I decided to ditch the "boppy" part of the song. Partly because I felt the song was getting too long, and the solo bit would be too short and ineffective. And also because I thought the waltz worked so well, it would be a waste to use it only once. So, reprised it, using the same electric bass sound used previously, and adding a string ensemble playing staccato chords along. I really like that bit. And I think the waltz adds a necessary air of spontaneity and imagination to the piece, because to be quite frank, the middle portion was an absolutely "constructed" affair. THAT one was really a matter of fitting the right notes to the right chords -- right down to modulating from D major to E major with a weird twist of F major, right down to the key signatures and to the melody lines, and only the chord changes in the finale were chosen a little bit arbitrarily. In a way, I had to solve a sort of "puzzle", which was to build gradually from D major up to the 'D♯ → G♯ → A' interrupted climax. Even still, I think it's a really good track, I'm proud of it -- even though it's not my favourite song here (I can't name a favourite!!), in spite of it representing my favourite character. To me, it stands as an example that beauty is not exclusively a product of "inspiration". Making good music takes hard work, takes thinking, considering, experimenting and changing, trying again, thinking more, experimenting more and trying and trying again. It's not "whooop! Wow, I JUST got this idea to the greatest song ever oh dear it's beautiful and it's here, now, it's done!". It doesn't work like that. You don't need to be "enlightened" to write good music: you just need to keep trying. And I'm still trying.
Oh, really, screw that "humbleness" schtick. I hate hypocritical humbleness. Look, I've got a critical mind of my own to look at my own music and tell what I think is good and what I think is bad. I wrote a load of garbage in my life, and I think I've learnt enough with it to tell honestly that I think Rusty is a good song. It works a lot better on the context of the album (just like pretty much every other track!), so I wouldn't count it as a possible "hit". It doesn't deserve to be a hit: it's just a cute tune in an album. Listen to it. NOW.
Okay, I gotta be open and frank about this: I LOVE Rusty. She has always been my favourite character on Little Robots, and one of the TV characters I love watching the most. So, yeah. Rusty is a cute robot with her body shaped like a red dress (sort of like Lisa Simpson, but nifty) and who wears a funnel as a hat. Her appearance hints that she's an old and possibly obsolete model, since, like her name indicates, she looks sort of battered, and she overheats when under pressure -- i.e. often. Her jumpy and impulsive attitude often sends her into fits of near panic, and she blows steam off her head -- and in at least one occasion, only didn't overheat because Tiny fixed her up on time. This is not her most interesting aspect, though, in my opinion: her personality is somewhat frail, but always smart and full of good intent. She tries to be helpful whenever she can. She also likes decorating her house with items gathered from the junkyard, and has a crush on Sporty.
And my bias kicked in when I decided to focus Rusty's song not on her steam blowing attitude, but on her sweeter side instead. In fact, the song would focus on her "comic relief" side a bit more, but I don't think the result would have been as good. See, Rusty would have started right off the heels of Stripy, with the chimes modulating from A major down to G major, without the complete fade out of the other instruments, and it would lead directly into the piano and synths part. It would have been sort of a post rock tour de force, which would eventually break up the grandiose finale with an upbeat, boppy, long-winded synthesizer solo in A major with a steady, mechanical beat.
Things changed when, eventually, this waltz melody grew in my brain. I swear to goodness, I don't know where that came from. I think I was mentally fiddling with silly ideas and other things, and then I started to create this cute little thing. And I even wondered I was only unconsciously copying from some place else. But I guess I wasn't. I was out on the street when that happened, and I realised the little waltz would be PERFECT for Rusty. So, I had the idea to stick it in the beginning, kicking in from the chimes, and then leading into the "ballad" part. I didn't know if it would sound good or not, but in fact, I got quite satisfied with the result. It's a really, really simple thing: just your usual "rrum-pah-pah" rhythm accented initially by a piano, and with the main melody on flute. Later on, a brass band joins in, and the melody is taken over by a pair of oboes an a pair of clarinets, as well as an acoustic bass. I think what makes it works is the damn unexpectedness of it. A WALTZ? And it's not even a classical, Strauss-like waltz -- it's downright fairground-like! It's childlike, and naïve, JUST like the character I was representing. It was the right idea to present something different, unusual, and endearing.
The rest of the song would follow, with the usual Stripy-like piano and guitar this time used with a thick layer of synthetic pads and a melody for oboe. The twist into the part with the loud guitar is simply me being a Mogwai fanboy. I realised those dynamic twists were a quite cool way of creating tension in a way to grab attention in a sweet, but not corny way. I didn't want melodrama: I wanted a sort of "LISTEN TO ME, please" plead. I didn't really change the instrumentation too radically to achieve that: I just added the distorted guitar, changed the guitars from picking into strumming, and put banging chords on the piano. Presto: instant climax!... in fact, that piece sounds maybe a little more Sigur Rós-like than Mogwai-like. The oboe has a bit of Jón Þor Birgisson to it, now that I think of it. Well, both bands are wonderful. Maybe I was drinking from Sigur Rós's fountain thinking it was Mogwai's, but then, who cares?
Eventually, I decided to ditch the "boppy" part of the song. Partly because I felt the song was getting too long, and the solo bit would be too short and ineffective. And also because I thought the waltz worked so well, it would be a waste to use it only once. So, reprised it, using the same electric bass sound used previously, and adding a string ensemble playing staccato chords along. I really like that bit. And I think the waltz adds a necessary air of spontaneity and imagination to the piece, because to be quite frank, the middle portion was an absolutely "constructed" affair. THAT one was really a matter of fitting the right notes to the right chords -- right down to modulating from D major to E major with a weird twist of F major, right down to the key signatures and to the melody lines, and only the chord changes in the finale were chosen a little bit arbitrarily. In a way, I had to solve a sort of "puzzle", which was to build gradually from D major up to the 'D♯ → G♯ → A' interrupted climax. Even still, I think it's a really good track, I'm proud of it -- even though it's not my favourite song here (I can't name a favourite!!), in spite of it representing my favourite character. To me, it stands as an example that beauty is not exclusively a product of "inspiration". Making good music takes hard work, takes thinking, considering, experimenting and changing, trying again, thinking more, experimenting more and trying and trying again. It's not "whooop! Wow, I JUST got this idea to the greatest song ever oh dear it's beautiful and it's here, now, it's done!". It doesn't work like that. You don't need to be "enlightened" to write good music: you just need to keep trying. And I'm still trying.
Oh, really, screw that "humbleness" schtick. I hate hypocritical humbleness. Look, I've got a critical mind of my own to look at my own music and tell what I think is good and what I think is bad. I wrote a load of garbage in my life, and I think I've learnt enough with it to tell honestly that I think Rusty is a good song. It works a lot better on the context of the album (just like pretty much every other track!), so I wouldn't count it as a possible "hit". It doesn't deserve to be a hit: it's just a cute tune in an album. Listen to it. NOW.
Labels:
big robot little robot,
in depth,
making of,
rusty
Big Robot, Little Robot -- in depth, part 3
Stripy
I've always been a bit miffed by the question of "emotion" in music, because I've been more and more convinced that emotion cannot reside in the music. Emotion arises from how people interpret sounds and music, and in theory, this interpretation is entirely subjective. However, possibly evolutive and adaptative issues, as well as social tendencies, lead people to associate certain melodies and harmonies with certain emotions. This means that when it comes to film scores, for example, people are being "manipulated" by people who have vast knowledge on how music can affect emotions. But that eventually means that music, as a form of art, is being restricted, by turning it into a language: with grammar, syntax, semantics and everything else. This is why I've become extremely cautious with the intentional use of "emotion" in music. I think it's a little discomforting to use music as a means of communication and expression, because in the end, nothing guarantees that people will get exactly what you mean; and on the other side, nothing guarantees that the music is an exact representation of its artist. After all, we're not in a shortage of people using music to acquire sympathy and affection they don't deserve and wouldn't get any other way: isn't that what Emo has become?
Stripy, as a song, sticks out like a sore thumb from the album so far. Like Spotty, it was intended to represent the character's personality somewhat accurately, but also vaguely. I'm of course biased to say that, but I'm not able to pin down one EXACT mood for each portion of the song. Even though minor chords are generally preferred to express sadness and melancholia, Stripy is entirely in the keys of A major and E major; and yet, some bits seem to betray a tinge of solitude, a tinge of pessimism, a sparkle of positivity, a bit of naïvety and so on. As I was writing the song, I intentionally kept myself away from trying to emphasize specific parts of his personality, and was mainly guided by my impression of the character as a whole -- which can be different from the impression other people have, and that's exactly the effect I tried to create here. In other words: your milleage may vary.
Stripy, the little robot, has a big, blocky, angular build, but his personality is better represented by the colourful stripes that form his body. He's imaginative, thoughtful and introspective, but his slow movements and low tone of voice give him a clumsy, clunky appearance, which end up making his true essence a sort of "hidden treasure". Stripy knows he has a lot to show, but is often unable to do so; this results in the other characters sometimes ignoring him, but other times being positively surprised by him. His most trustful companion is Teddy, a metallic teddy bear, that he talks to and takes care of, just like his garden of flowers. With the song, I tried not to be excessively "sympathetic" and corny to him, but I tried to hide a sort of poignant beauty, and contrast them with lonely, drawn-out passages devoid of melody, awkward chord changes and radical dynamic contrasts.
The song was born out of the piano line at the start, with the guitar parts and the clarinet melody almost growing naturally out of it. The "chorus" is built around the acoustic guitar line, and from then on, the song practically wrote itself. The passage with the clarinet solo was made to be intentionally confusing, with the time signature varying wildly and the chords being almost arbitrary, and I tried to make the clarinet solo not perfectly synched with the rest of the band. So yes, folks, I'm being quite frank: there's nothing "complex" in that passage, there's no underlying theory, and any sort of surprising conclusions reached with analysis of the chords and rhythmic twists will be accidental. I made up that part as I went, using only my ears and my sense of beauty to guide it. If you listen closely, I've only used major chords, and no complex modal tricks are used. The most tricky thing are the augmented chords that lead to that part, which ended up sounding a lot more dissonant than I expected, and thus a lot more satisfying.
The next parts were pretty much isolated ideas. The chimes are a combination of glockenspiel, harp, celesta and vibraphone MIDI patches, and they were supposed to represent Teddy, Stripy's companion, as well as the more childlike and positive vision of the world around him. And contrasting with it, the clarinet solo part is repeated, sans clarinet, and with a loud distorted guitar borrowed directly from Mogwai. One "accidental" thing happened here, when I was mixing the part, and felt the lack of something to smooth down the roughness of the guitars. I ended up sketching an "improvised" pad part that's somewhat buried on the mix, but that gave a very beautiful result. Myself, I was very surprised with how well it turned out to be, considering it was something sketched on the spot.
The ending of the song leaves only the chimes, that end up in a sort of circular figure. The chimes modulate from B major to A major, and originally, they'd modulate again to G major and segué into the next song. But then, things changed, for the better. Overall, Stripy is one song I'm quite fond of. As much as it's deceivingly simple and cobbled together, the finished product is pleasant and touching to me. Somehow, I feel I achieved just the result I wanted. Oh, and of course: that slow, tangled fabric of piano and guitars ended up becoming something of a personal cliché of mine. And the chimes would become a "leitmotif" for the album, but that's for later!
I've always been a bit miffed by the question of "emotion" in music, because I've been more and more convinced that emotion cannot reside in the music. Emotion arises from how people interpret sounds and music, and in theory, this interpretation is entirely subjective. However, possibly evolutive and adaptative issues, as well as social tendencies, lead people to associate certain melodies and harmonies with certain emotions. This means that when it comes to film scores, for example, people are being "manipulated" by people who have vast knowledge on how music can affect emotions. But that eventually means that music, as a form of art, is being restricted, by turning it into a language: with grammar, syntax, semantics and everything else. This is why I've become extremely cautious with the intentional use of "emotion" in music. I think it's a little discomforting to use music as a means of communication and expression, because in the end, nothing guarantees that people will get exactly what you mean; and on the other side, nothing guarantees that the music is an exact representation of its artist. After all, we're not in a shortage of people using music to acquire sympathy and affection they don't deserve and wouldn't get any other way: isn't that what Emo has become?
Stripy, as a song, sticks out like a sore thumb from the album so far. Like Spotty, it was intended to represent the character's personality somewhat accurately, but also vaguely. I'm of course biased to say that, but I'm not able to pin down one EXACT mood for each portion of the song. Even though minor chords are generally preferred to express sadness and melancholia, Stripy is entirely in the keys of A major and E major; and yet, some bits seem to betray a tinge of solitude, a tinge of pessimism, a sparkle of positivity, a bit of naïvety and so on. As I was writing the song, I intentionally kept myself away from trying to emphasize specific parts of his personality, and was mainly guided by my impression of the character as a whole -- which can be different from the impression other people have, and that's exactly the effect I tried to create here. In other words: your milleage may vary.
Stripy, the little robot, has a big, blocky, angular build, but his personality is better represented by the colourful stripes that form his body. He's imaginative, thoughtful and introspective, but his slow movements and low tone of voice give him a clumsy, clunky appearance, which end up making his true essence a sort of "hidden treasure". Stripy knows he has a lot to show, but is often unable to do so; this results in the other characters sometimes ignoring him, but other times being positively surprised by him. His most trustful companion is Teddy, a metallic teddy bear, that he talks to and takes care of, just like his garden of flowers. With the song, I tried not to be excessively "sympathetic" and corny to him, but I tried to hide a sort of poignant beauty, and contrast them with lonely, drawn-out passages devoid of melody, awkward chord changes and radical dynamic contrasts.
The song was born out of the piano line at the start, with the guitar parts and the clarinet melody almost growing naturally out of it. The "chorus" is built around the acoustic guitar line, and from then on, the song practically wrote itself. The passage with the clarinet solo was made to be intentionally confusing, with the time signature varying wildly and the chords being almost arbitrary, and I tried to make the clarinet solo not perfectly synched with the rest of the band. So yes, folks, I'm being quite frank: there's nothing "complex" in that passage, there's no underlying theory, and any sort of surprising conclusions reached with analysis of the chords and rhythmic twists will be accidental. I made up that part as I went, using only my ears and my sense of beauty to guide it. If you listen closely, I've only used major chords, and no complex modal tricks are used. The most tricky thing are the augmented chords that lead to that part, which ended up sounding a lot more dissonant than I expected, and thus a lot more satisfying.
The next parts were pretty much isolated ideas. The chimes are a combination of glockenspiel, harp, celesta and vibraphone MIDI patches, and they were supposed to represent Teddy, Stripy's companion, as well as the more childlike and positive vision of the world around him. And contrasting with it, the clarinet solo part is repeated, sans clarinet, and with a loud distorted guitar borrowed directly from Mogwai. One "accidental" thing happened here, when I was mixing the part, and felt the lack of something to smooth down the roughness of the guitars. I ended up sketching an "improvised" pad part that's somewhat buried on the mix, but that gave a very beautiful result. Myself, I was very surprised with how well it turned out to be, considering it was something sketched on the spot.
The ending of the song leaves only the chimes, that end up in a sort of circular figure. The chimes modulate from B major to A major, and originally, they'd modulate again to G major and segué into the next song. But then, things changed, for the better. Overall, Stripy is one song I'm quite fond of. As much as it's deceivingly simple and cobbled together, the finished product is pleasant and touching to me. Somehow, I feel I achieved just the result I wanted. Oh, and of course: that slow, tangled fabric of piano and guitars ended up becoming something of a personal cliché of mine. And the chimes would become a "leitmotif" for the album, but that's for later!
Labels:
big robot little robot,
in depth,
making of,
stripy
Big Robot, Little Robot -- in depth, part 2
Spotty
Spotty is, on her own words, "large and round and covered in spots". She's a robot with a strong attitude, likes being in control, and has the ability to retract her limbs and roll around for fast locomotion. On the album, I decided to emphasize her character with this pounding, spherical rhythm, sprinkled with "spots" of sound. The puzzle was how to create that. The melody problem was solved very quickly: it turned out to be a perfect opportunity to recycle a very old reggae melody, written in 1999 or so, which I always liked but wasn't able to use adequately. A reggae tune was pretty much a perfect fit, and I just needed to find the right arrangement.
The ingredients used to concoct that arrangement were, firstly, a "bopping" staccato synthesized chord, with a phasing effect applied to give it a sense of motion of sorts. The second piece was a loop of hi-hat like sounds played at the same rhythm, with a bit of syncopation added to give it a certain "jitter", or something. Finally, the "pound" of the sound is a brutally banal drum rhythm played backwards. Throwing in a stupidly simple reggae rhythm (staccato guitar, organ chord and a two-note bass) and the main melody played on a sawtooth synth, the song's ready. You don't need to listen to it closely to see how simple it is. That was, in fact, one of the big steps I took to understand how important it is to give the sound an interesting shape. Even though those first two minutes or so sound absolutely mechanical, with all the instruments playing in near-perfect sync, the little effects add a certain roundness to it, and a hint of something tricky going on. But in the end, it's very simple stuff.
Of course, halfway through, the song sort of "comes alive", with drums playing on the right direction, a guitar riff also lifted from the 1999 song, and finally a synth solo that breaks the song free from the same two chords and leads it into a crazy direction. The chords were chosen almost arbitrarily, and the synth plays entirely on whole tone scales. All in the name of quirkiness. Personally, I think the track as a whole is quite effective. Even though it's a bit "buried" under the lengthier, heavier songs, it sums up the spirit of the album as a whole in but three minutes. The quirky mood, the crinkly mechanical sounds, the lighthearted melody and the simple arrangement aren't supposed to be a "break" from the heavier stuff, but actually the "rule" that some of the tracks deviate from -- and the deviation happens soon afterwards.
Spotty is, on her own words, "large and round and covered in spots". She's a robot with a strong attitude, likes being in control, and has the ability to retract her limbs and roll around for fast locomotion. On the album, I decided to emphasize her character with this pounding, spherical rhythm, sprinkled with "spots" of sound. The puzzle was how to create that. The melody problem was solved very quickly: it turned out to be a perfect opportunity to recycle a very old reggae melody, written in 1999 or so, which I always liked but wasn't able to use adequately. A reggae tune was pretty much a perfect fit, and I just needed to find the right arrangement.
The ingredients used to concoct that arrangement were, firstly, a "bopping" staccato synthesized chord, with a phasing effect applied to give it a sense of motion of sorts. The second piece was a loop of hi-hat like sounds played at the same rhythm, with a bit of syncopation added to give it a certain "jitter", or something. Finally, the "pound" of the sound is a brutally banal drum rhythm played backwards. Throwing in a stupidly simple reggae rhythm (staccato guitar, organ chord and a two-note bass) and the main melody played on a sawtooth synth, the song's ready. You don't need to listen to it closely to see how simple it is. That was, in fact, one of the big steps I took to understand how important it is to give the sound an interesting shape. Even though those first two minutes or so sound absolutely mechanical, with all the instruments playing in near-perfect sync, the little effects add a certain roundness to it, and a hint of something tricky going on. But in the end, it's very simple stuff.
Of course, halfway through, the song sort of "comes alive", with drums playing on the right direction, a guitar riff also lifted from the 1999 song, and finally a synth solo that breaks the song free from the same two chords and leads it into a crazy direction. The chords were chosen almost arbitrarily, and the synth plays entirely on whole tone scales. All in the name of quirkiness. Personally, I think the track as a whole is quite effective. Even though it's a bit "buried" under the lengthier, heavier songs, it sums up the spirit of the album as a whole in but three minutes. The quirky mood, the crinkly mechanical sounds, the lighthearted melody and the simple arrangement aren't supposed to be a "break" from the heavier stuff, but actually the "rule" that some of the tracks deviate from -- and the deviation happens soon afterwards.
Labels:
big robot little robot,
in depth,
making of,
spotty
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